fredag 28. mars 2008
Festival Visuals
lørdag 22. mars 2008
Remote Speaker
Had to post this one too. This gives people an opportunity to express meanings public without the embarrassing attention of the speakers corner, yet it delivers the message in a more "old-school" way than lets say a sms-chat on a big screen i.e.
Memory Wall
Here is a good example of a relatively simple interactive installation which I guess gives added value to the social experience of a festival. Could be something to look to if we work further with gossip- or the sharing-ideas.
A hint
Due to our next direction in the project working with a 'hide and seek'-concept, I found the Spy-on-yourself Beauty Mirror interessting. Giving people at the festival hints on where they are, how they look and so on.
fredag 7. mars 2008
Iteration Three - Platform for prototypes
Festival Feeling
torsdag 6. mars 2008
Iteration Two
Finally we have decided the context of our project and it will be festivals. After evaluating our workshop and the ideas it generated we have found that many of them is about meeting new people, having fun and being social in a playful way within a defined context. We wanted to build on this and dicussed among others the two contexts of festivals or conferences. Festivals seems to be the most suitable for our task whereas we predict that working with the threshold and acceptance of implementing RFID into social settings will be one of our big challenges. On festivals people are probably more relaxed and open to try new things and the atmosphere is not too serious.
Iteration One
Direction
For the direction in our project we have chosen the design breifs RFID and the everyday / Touch as culture and we probably should focus on who to;
-enhance peoples social life (physical world)
-explore peoples acceptance of touch in social context
Reading up on blogs and RFID related sites we dicovered two interessting phenonemon ; Social objects / social life of objects
Social object is of a more abstract nature and can be said to be the shared ground of why interaction occurs .
An example of such a common ground could be Thinglink.org.
Social life of objects could be relevant for us in this project because it is concerning the objects identity, history and ability to communicate. (BookCrossing)
"The interesting thing about Social Objects is not the object itself, but the conversations that happen around them" Hugh Macleod, Gapingvoid.
To sum it up we could say that we want to Work within a tangible, physical approach to social settings.
Observations
It can be difficult to get a direction with such a broad term as social life. First we wanted to sketch out different kinds of social interaction and did some observations, without focusing of any ideas or solutions:
-give short/necassary information (slippery surface)
-read other peoples thoughts (man looking curiously)
-explore other social groups (ethnic mothers with children)
-let objects become personal (parked cars, only personal when owner is present)
-objects that sticks out (giant palm, subject for conversation)
-find things (Marianne got lost)
-help others (man struggling with “rullator”)
-decrease inhibition (children dancing in the fountain)
-borrow objects (man with umbrella)
-get recommendations (girl walking with tempting, newly-baked bread under arm)
-can garbage hold information (tax deduction card in the gutter)
-random meetings (someone slips on the bus, starts a conversation)
-accidental touch (narrow sidewalk)
-disorientation/fear (kid mistaking me for his father)
-peeking/view (looking into peoples home, ground floor)
-locating seats (entering a café)
-ear-dropping/scene (girl and boy in love, playing around a car)
Plan
Arrange a workshop (see older blog post)
-research of peoples networks
-formulate a problem definition
-generate ideas in multiple directions
-investigate thresholds for social interaction web/physical (probe Facebook etc..)